Welcome Guest Search | Active Topics | Members | Log In | Register

Turn 5 Interim Results Options
preacher
Posted: Saturday, February 20, 2010 1:04:45 PM

Rank: 4+ To Hit
Groups: Campaigner , Club Member, Member

Joined: 1/23/2009
Posts: 67
Location: Oakville

Colin- Invades Hex I10 must face 1500 pts of High Elves defending a town. Fight or Flee?

Colin- Invades Hex H9 must face 1123 pts of Matt`s Dark Elves fight or flee?

Colin- an incite on Hex F8 resulting in 600pts of neutrals which raze the hex an it becomes neutral.

Colin- an incite on Hex E8 resulting in 600pts of neutrals which raze the hex and it becomes neutral.

Colin- an incite neutrals on Hex E7 resulting in 300pts of neutrals which results in looting of the hex and then rebels and becomes neutral.

Matt- being invaded by 1750pts of Orks in your orphaned city Hex H9 you may not bring your other patrolling banner into help defend. (see orphaned hexes)

Matt- sinks mine in Hex J9 and L11

Matt builds Fortress in Hex K10

Matt upgrades town to a city in Hex K9

Brad invades Hex D3 and encounters an allied force of Elves and Demons totalling  1997pts, fight or flee?

Brad upgrades Fortress in Hex E3 to a Mighty Fortress

Brad's capital is being invaded by an allied force of 2994pts of Demons and High Elves. 

Kevin invades Hex E3 and encounters a force of 714 pts plus a garrison of 250pts. Fight or Flee?

Chris invades Hex E3 and encouters a force of 714pts  plus a garrison of 250pts. Fight or Flee?

Well, sports fans a lot of poop has hit the fan this round . Good Luck to everyone looks like your going to need it.

 

bradsul
Posted: Saturday, February 20, 2010 1:36:12 PM

Rank: Minister of Dice
Groups: Administration , Campaigner, Club Member

Joined: 1/22/2009
Posts: 1,228
Location: Ontario
Well I'm out, have fun the rest of you.

You're simply the next meal for my carnosaur.

Warhammer Fantasy Army: Tomb Kings, Lizardmen, Dwarfs
40K Army: Tyranids
kevin
Posted: Saturday, February 20, 2010 1:52:31 PM

Rank: 4+ To Hit
Groups: Campaigner , Club Member, Member

Joined: 3/6/2009
Posts: 201
Location: Oakville
fight fight fight

WARHAMMER FANTASY - Daemons of chaos / Bretonnia
40K - Blood angels / Tau
bradsul
Posted: Saturday, February 20, 2010 2:24:41 PM

Rank: Minister of Dice
Groups: Administration , Campaigner, Club Member

Joined: 1/22/2009
Posts: 1,228
Location: Ontario
BTW I hope the 'allied force' is actually a combined assault. If this is an official alliance or a ceasefire than something is going to need to be done because that is illegal. Both ceasefires and alliances MUST be made public according to the rules. It would have drastically affected my decision-making.

You're simply the next meal for my carnosaur.

Warhammer Fantasy Army: Tomb Kings, Lizardmen, Dwarfs
40K Army: Tyranids
fieromatt
Posted: Saturday, February 20, 2010 3:09:22 PM

Rank: 4+ To Hit
Groups: Campaigner , Club Member, Member

Joined: 12/7/2009
Posts: 192
Location: Burlington
Don't worry Brad....ill be out turn 6...lol


Anyway, i choose to fight all this round.

Warhammer Fantasy Armies: Dark Elves, Empire, Vampire Counts
Salamanders make my Empire run off the board 99.9% of the time!
"Cleveland the Steam Tank" says: Salamanders clean the mud off of my tracks when i run over them.
preacher
Posted: Saturday, February 20, 2010 3:20:21 PM

Rank: 4+ To Hit
Groups: Campaigner , Club Member, Member

Joined: 1/23/2009
Posts: 67
Location: Oakville

Nice to see the rules lawyer at it again. It was posted according to the rules in the book. However it was the GM choice to make all such deals secret as it makes the game progress quickly as per our conversation @ the last mancave meeting.

bradsul
Posted: Saturday, February 20, 2010 3:26:18 PM

Rank: Minister of Dice
Groups: Administration , Campaigner, Club Member

Joined: 1/22/2009
Posts: 1,228
Location: Ontario
I see nothing about it being discretionary. I'll still go out, but I don't agree with that at all, we should be playing by the rules.

You're simply the next meal for my carnosaur.

Warhammer Fantasy Army: Tomb Kings, Lizardmen, Dwarfs
40K Army: Tyranids
greenz
Posted: Saturday, February 20, 2010 5:53:34 PM

Rank: Disciple of the Dice Arts
Groups: Campaigner , Club Member, Member

Joined: 1/23/2009
Posts: 431
Location: Guelph, ON
Fight and fight
fieromatt
Posted: Sunday, February 21, 2010 5:08:36 PM

Rank: 4+ To Hit
Groups: Campaigner , Club Member, Member

Joined: 12/7/2009
Posts: 192
Location: Burlington
All of this carnage will likely take a few weeks?

Warhammer Fantasy Armies: Dark Elves, Empire, Vampire Counts
Salamanders make my Empire run off the board 99.9% of the time!
"Cleveland the Steam Tank" says: Salamanders clean the mud off of my tracks when i run over them.
kevin
Posted: Sunday, February 21, 2010 11:15:34 PM

Rank: 4+ To Hit
Groups: Campaigner , Club Member, Member

Joined: 3/6/2009
Posts: 201
Location: Oakville
After talking to chris tonight due to the issue that has come up, we decided we would back out  of the allied attack if need be no problem at all.

WARHAMMER FANTASY - Daemons of chaos / Bretonnia
40K - Blood angels / Tau
greenz
Posted: Monday, February 22, 2010 12:35:43 AM

Rank: Disciple of the Dice Arts
Groups: Campaigner , Club Member, Member

Joined: 1/23/2009
Posts: 431
Location: Guelph, ON
Whats the order of fights?
bradsul
Posted: Monday, February 22, 2010 1:12:20 AM

Rank: Minister of Dice
Groups: Administration , Campaigner, Club Member

Joined: 1/22/2009
Posts: 1,228
Location: Ontario
kevin:
After talking to chris tonight due to the issue that has come up, we decided we would back out  of the allied attack if need be no problem at all.

There's no point. I've been out of the campaign since the initial cease fire and it wasn't posted.  It's impossible to fix at this point.  Continue on and we'll just have to ensure that they are properly posted in any future campaigns with these rules.

You're simply the next meal for my carnosaur.

Warhammer Fantasy Army: Tomb Kings, Lizardmen, Dwarfs
40K Army: Tyranids
TripleDiamonds
Posted: Tuesday, March 02, 2010 9:13:57 AM

Rank: Minister of Dice
Groups: Administration , Campaigner, Club Member

Joined: 1/22/2009
Posts: 722
Location: Burlington, ON
ok so that we have it on record. Colin successfully wiped the floor clean with Matt's Dark Elves.
as a result of this battle each of Colin's Heroes received 2 experience points.
1 each for participating in the game.
1 for being the general of a victorious battle
1 for capturing a banner.

This meant that one of Colin's characters, which he will provide the name for, received a skill roll resulting in +1 to his initiative.

Warhammer Fantasy Armies: High Elves, Skaven, Orc & Goblin, Chaos Dwarf
TripleDiamonds
Posted: Tuesday, March 02, 2010 10:05:22 AM

Rank: Minister of Dice
Groups: Administration , Campaigner, Club Member

Joined: 1/22/2009
Posts: 722
Location: Burlington, ON
o and I forgot to mention that we rolled for recovery on Matt's character that participated in the game. Brad rolled for him, since he is a neutral now and it resulted in the character being dead.

Warhammer Fantasy Armies: High Elves, Skaven, Orc & Goblin, Chaos Dwarf
fieromatt
Posted: Tuesday, March 02, 2010 10:44:30 AM

Rank: 4+ To Hit
Groups: Campaigner , Club Member, Member

Joined: 12/7/2009
Posts: 192
Location: Burlington
Dead Elf? I've never heard of such a thing!

Warhammer Fantasy Armies: Dark Elves, Empire, Vampire Counts
Salamanders make my Empire run off the board 99.9% of the time!
"Cleveland the Steam Tank" says: Salamanders clean the mud off of my tracks when i run over them.
greenz
Posted: Tuesday, March 02, 2010 3:36:10 PM

Rank: Disciple of the Dice Arts
Groups: Campaigner , Club Member, Member

Joined: 1/23/2009
Posts: 431
Location: Guelph, ON
BIG BOSS GUTROT!!!!!
fieromatt
Posted: Tuesday, March 02, 2010 4:27:59 PM

Rank: 4+ To Hit
Groups: Campaigner , Club Member, Member

Joined: 12/7/2009
Posts: 192
Location: Burlington
With his "Kickin' Boots?"

Warhammer Fantasy Armies: Dark Elves, Empire, Vampire Counts
Salamanders make my Empire run off the board 99.9% of the time!
"Cleveland the Steam Tank" says: Salamanders clean the mud off of my tracks when i run over them.
greenz
Posted: Tuesday, March 02, 2010 7:22:06 PM

Rank: Disciple of the Dice Arts
Groups: Campaigner , Club Member, Member

Joined: 1/23/2009
Posts: 431
Location: Guelph, ON
His Elf "behind' Kickin' Boots!!!
bradsul
Posted: Tuesday, March 02, 2010 7:53:55 PM

Rank: Minister of Dice
Groups: Administration , Campaigner, Club Member

Joined: 1/22/2009
Posts: 1,228
Location: Ontario
Thought you guys were saying 'kitten boots' last night.

You're simply the next meal for my carnosaur.

Warhammer Fantasy Army: Tomb Kings, Lizardmen, Dwarfs
40K Army: Tyranids
bradsul
Posted: Friday, March 05, 2010 9:10:27 PM

Rank: Minister of Dice
Groups: Administration , Campaigner, Club Member

Joined: 1/22/2009
Posts: 1,228
Location: Ontario
Colin tabled the High Elves in I10. In the process he managed to rack up 5 experience points, which combined with his existing 1 got him 2 advancement rolls. We did the rolls and he got +1S and +1A.

You're simply the next meal for my carnosaur.

Warhammer Fantasy Army: Tomb Kings, Lizardmen, Dwarfs
40K Army: Tyranids
Users browsing this topic
Guest


Forum Jump
You cannot post new topics in this forum.
You cannot reply to topics in this forum.
You cannot delete your posts in this forum.
You cannot edit your posts in this forum.
You cannot create polls in this forum.
You cannot vote in polls in this forum.

Main Forum RSS : RSS

Ministry of Dice
Powered by Yet Another Forum.net version 1.9.1.8 (NET v2.0) - 3/29/2008
Copyright © 2003-2008 Yet Another Forum.net. All rights reserved.

We are a private gaming club in the Oakville/Burlington area of Ontario, Canada.
With a focus on Games Workshop Warhammer Fantasy Battle, but not limited to it.

We are in no way affiliated with Games Workshop. We make no claims and assert no rights to any trademarks or copyrights held by Games Workshop.

Dice icon derived from this original under license.